Update news:

	Issue Fixing:

-	Fixed the bug, where Greek Naval Shipyards lost their ability to attack in the Mythic Age

-	Nerfed "Walhalla", as it was way too powerful. Now the reduction of the training time is at 50% instead of 95% and cost for
	Hersirs and Jarls are doubled.

-	Instead of having a ranged attack with no minimum range, Naval Shipyards now have a minimum range.
	After Boiling Oil has been researched, their new close range attack is active.
	
-	Adjusted damage of Naval Shipyard

-	Reduced recharge time of Heroic God Powers

- 	Ox Carts are now affected by the TownBell and search for protection in any nearby building, that can be entered.
	They now also contribute to the increased attack of a building that inherits units.

-	Due to the large amount of buildings, that Egyptians can construct, the repair button of Egyptian villagers was blocked.
	Egyptian villagers are now no longer able to construct the Temple of the Gods. Instead, the Priest can now do this.
	Please not, that the default action of Ra Priest is to empower buildings. In order to construct a Temple of the Gods 
	as Ra worshipper, you need 2 priests.

	New Content:

-	Egyptian villagers are now able to pray at temples! The classical way of gathering favor with monuments is still available.
	Please note, that Egyptian villagers are slower at gathering favor than Greek villagers.
	Visual bug: If you have 0 monuments built but 10 Villagers praying at temples, the resource bar will show you, that you dont have any 
	villagers gathering favor, even tho they are! You will get favor from praying at temples! I just guess that the counter for favor gatherers
	is hardlinked to the monuments.

- 	The Sphinx does no longer have its whirlwind attack, but instead it got something way better: her original teleport attack!
	The Sphinx is now able to travel a considerable distance in an instant.

- 	The Fire Giant has now a close range combat attack. It deals the same amount of damage, but against myth units its slightly weaker
	than the normal ranged attack.
	In order to attack a unit with this new close range attack, you have to right click on the target manually, because for some reason,
	the Fire Giant always tries to get distance between itself and the target, in order to perform the ranged attack.

-	Circe is now able to heal Titans! But only Titans, nothing else.
	The animation of healing is a little weird, but at least its working.

-	The Argus and Fenris Wolf are now amphibious too.

- 	Fishing Ships of Greeks, Norse, Atlanteans and Chinese are now able to build docks, just like the Egyptian Fishing Ships
	have always been able to

-	The command ship is now a hero, immune to Instant Death Attacks, adjusted armor and damage values for balancing reasons.

-	FUN: The Norse can now build one Flying Dutchman at a time. This dead ship haunts the skies and serves as a flying scout unit
	without attack.

-	FUN: I replaced the sound files for victory, defeat and myth unit creation, enjoy :D
